WLOVos Powered Game Engine

Controller Tester

Inspect every attached game controller, verify live buttons and axes, adjust the shared deadzone, test vibration, and save a local mapping for controllers that do not expose a standard browser layout.

Return to Bac-Man
Looking for controllersConnect a USB or Bluetooth controller, focus this page, and press any button.

Detected Controller

The browser may wait for a button press before exposing an already-connected controller.

Unassigned
IdentifierNot connected
FamilyUnknown
Browser mappingNone
Saved profileNone
Buttons0
Axes0
HapticsNot reported
Secure contextChecking

Shared Input Settings

These settings are saved in this browser and apply to WLOVos Powered Games using the shared input engine.

Deadzone 0.22

A deadzone prevents small resting-stick drift from becoming movement. Bac-Man converts the stronger stick axis into one tile direction, preserving arcade-style turns.

Live Buttons

Press and hold each controller button. A green indicator confirms the browser is reporting it.

No buttons pressed
WaitingPress a controller button

Live Axes

Move both sticks and analog triggers. Values should return near zero when released.

No axes reported
WaitingMove a controller stick

Local Controller Mapping

Use this only when a generic controller reports the wrong controls. The mapping is saved locally for this exact controller identifier.

Default profile